“Perk”: Bonuses that players can equip to their <characters> to give special abilities or buffs. They are often progressively unlocked by earning experience points.

<aside> 💡 Note: Everything here is a work in progress and could change. But wanted to post this after Bricky called them out in his video!

</aside>

Perk Design Notes

Goals

Overview

These are items from the lore - a medallion, a databank, a chip, a ring, robot part, ship part or trinket. Two can be equipped in roster, each accentuating or creating a playstyle.

They can be:

Onyx Blade

Sword of Justice does +3 damage. (requires Extilior)

Aegir Crowbar

When your Methedori destroy a rival Crew, they gain Armor. (requires 5+ Methedori Crew)

Assist Perks

Planned UI

Choosing roster perks while building a roster

Choosing roster perks while building a roster

Gain a new perk with every Rewards Level (unlock them from left to right)

Gain a new perk with every Rewards Level (unlock them from left to right)

Planned Perks